Ioannis Panagopoulos blog

Tutorials on HTML5, Javascript, WinRT and .NET

XNA Game Development (Decentralize)

by Ioannis Panagopoulos
In the previous post, we have talked about drawing and moving 2D textures on the XNA window. In this post, we will explore the basic architecture that XNA uses in order to separate the game logic from the sprite logic. So prior to reading this post, it is suggested to go through the previous one. T... [More]

XNA Game Development (First Steps)

by Ioannis Panagopoulos
Welcome to a short introduction in game Development using the XNA Framework! Let's start with the basics by examining how different is Windows programming to XNA Game programming. As we know, windows programming is "event driven". This means that our logic resides in event handlers that g... [More]
hire me